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Ian Wilson
Ian Wilson

7 Days To Die __HOT__


The game was also greenlight on Steam[15] after 23 days getting over 75,000 yes votes, 8,340 followers, and 8,700 favorites. It was number one on Steam Greenlight, after only 16 days with over 56,000 votes.[16] The Mac version was released on September 13, 2013, at the same time as update Alpha 1.1.[17]




7 Days To Die



In 7 Days To Die, you have quite literally seven days before hell rains down upon the Earth. In seven in-game days, the sky will turn red and hordes of zombies will appear everywhere. They will be faster, smarter, and deadlier. Those seven days are for you to prepare a base strong enough to last the night. Other than this fateful night, the game is not difficult, and you can explore without too much need for backup and lots of screaming.


I still play console 7 days i love it way more then the new version I mean its got some cool stuff but idk juatblike this one way better and I heared they said they were working on the new console version but the old one is dead because taletell went under which was the main porter and the new guys can't do anything with the old one


As it currently stands, we don't have an official release date for the Alpha 21 build of 7 Days To Die, and according to the official Alpha 21 Developer Diary, the game has been labeled with a release date that reads "Done When It's Done".But even with an unclear release date for the next build, we can speculate on when it will drop.The game will typically receive one significant update per year from the developer. Although there will undoubtedly be several smaller experimental updates throughout the year, the game generally releases a new build once a year. Since the most recent Alpha 20 was released in December 2021, Alpha 21 will likely arrive in early to mid-2023.We expect 7 Days To Die Alpha 21 to be released in 2023. (Picture: The Fun Pimps)What To Expect From 7 Days To Die Alpha 21According to the official Alpha 21 Developer Diary, the new build will come with a host of new content updates, fixes, and much more. Below you can find a full list of everything expected to release in the Alpha 21 build. New Places of InterestNew DecorationsCars, trucks, tractorsFurniture and many many new itemsAdditional Advanced World Generation OptionsBiome Percent Sliders (included in Alpha 20.6)Learn By Reading System23 new skills to govern the crafting system 23 new magazines added to lootPerks no longer unlock recipes or govern crafting at allThe only schematics that still unlock recipes are mod attachments. Crafting skill is increased by finding and reading magazinesSkill increases unlock recipes at certain points as well as increase the quality of crafting for items with qualityEach tech level has a separate range in the skill spectrum so that you have to work up through primitive tech and then iron tech and then steel tech and being able to craft a blue stone axe no long means you automatically can also craft a blue iron axe. Some skills have 100 levels but others have fewer depending on how many unlocks there are for recipes and quality tiers.A new skill page showing your progress has been added to the player interface Skill magazines can be found, bought, and/or received as quest rewards. The topic of the magazine matches the location you would expect to find it in the world.Perks slightly affect the probability of finding like-themed magazines and parts for those recipes. Perk into shotguns and you will notice more shotgun magazines and shotgun parts appearing in the world. It isn't a significant bonus but it does prevent the player from being screwed over.When you max out a skill, that slight probability bonus granted by perks for finding the corresponding magazine for that skill drops off. The magazine will still show up randomly in loot but no longer have a boost. The probability boost for finding matching parts will remain.Interactive Environmental Hazards Flaming broken gas pipes blocking the way. A valve to turn off the gas flow is located elsewhere.Alpha 21 Interactive Fire Hazard DemoDoorsDouble DoorsPartially damaged doors with large holes can be shot/meleed through to damage enemies on the other sideWater SimulationAll new water coding--water is no longer a block but a water voxelWater voxels flow into neighboring voxels that are marked to allow it.Water can be in the same space as a blockWater does not flow or fall continuously like a river or a waterfallPlayer movement in water has been enhancedBrand new updates and features such as Armor sets will be added in the 7 Days To Die Alpha 21 build. (Picture: The Fun Pimps)ArmorNew Iron Armor New Commando Military ArmorMore details to come.Drinking Water RebalanceMurky water is only water found in lootEmpty Glass bottles were removed from the game to match all the rest of the containers in the gameA dew collector work station addedPlayers can drink directly from water sources with an empty hand by pressing "e"Pot is now required to boil murky waterGlue crafting has been taken into considerationSpearsSpear damage increasedA spear power attack is a thrust instead of a throwThrow attack for spears removedChunk Reset OptionDefault is disabledOptions for days up to 70 daysThe chunk resets to its pre-generated state if no player has entered the chunk after the number of days selected.An active LCB or bedroll will prevent a chunk from resetting.7 Days To Die Alpha 21 RumorsAccording to a recent interview with the developers of 7 Days To Die, we received a bit of insight into what we can expect from the Alpha 21 build of the game. During the interview, it was stated that the dev team has been working on "redoing old systems that were placeholders or very old and refining existing systems as well as working on new systems, but we're moving more towards polishing and refining".They also go on to mention that there are three new key features that they want to add in the new build, such as a change they want to implement with the way the Bandits spawn in the game and their A.I, but as of right now the details are being kept under wraps. For right now, the developers have stated that they want to keep the big reveal of everything as exactly that, a big reveal, and don't want to spoil anything before the release of Alpha 21.Interestingly though, it was mentioned that some features that are being developed are underway, but might not be ready for Alpha 21, so they will be considered for the release of Alpha 22 instead. Giving us a lot of hope for the release of more content to come even after the release of the Alpha 21 build. For more on the latest releases, check out our section dedicated to the latest video game releases, guides, features, and more.Featured image courtesy of The Fun PimpsWritten by Shane MoosaShane is a full-time writer at GINX Esports TV. Beyond this, he is an avid gamer and tech nerd with a passion for writing. While he loves games with deep lore, he plays most games, ranging from RPGs and first-person shooters to platformers. Oh, and (noise alert) he's a drummer in his free time. You can reach him at [email protected] or on Twitter at @shane_xiii


7 Days to Die is an open-world sandbox that combines a first person shooter with survival horror, tower defense and traditional RPG elements. The game takes place in a post-apocalyptic world overrun by zombies. Your goal is to gather resources, craft shelter, food, and weapons, and survive the notorious blood moons that happen every 7 days where massive hordes of zombies attack. 041b061a72


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